The Walls of Castle Ravenloft stand as imposing sentinels, shrouded in eternal shadow, guarding the fortress against the harsh elements and the unwelcome alike.
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Crafted from ancient stone, the Walls of Ravenloft are cold to the touch, their surfaces slick with a perpetual dampness that hints at the malevolent forces within. Each stone seems to bear the weight of centuries, etched with the scars of countless sieges and the relentless passage of time. The walls, towering and unyielding, surround the castle and its courtyards with battlements that echo with the whispers of the damned.
The Town of Vallaki is a major location central to numerous aspects of Curse of Strahd. This ReinKarnated chapter of the adventure is especially huge with 17 maps with gridded and labeled variants, 30 NPC portaits and tokens, and 10 scenery renditions.
The Gates of Barovia stand as a formidable entrance to a land shrouded in mist and darkness while the Svalich Woods form a haunting and foreboding landscape.