Rich

Rich

If you're a DM like me, you know that one of the most important aspects of your games is good maps. My goal with D&D ReinKarnated is to take classic maps from D&D and bring them to a whole new level.

Sunken Reed Kill Zone

A drowned basin where the water turns deep green-black and the surface never sits still.

Rice Barge Convoy

A slow-moving river train of flat-bottomed craft lashed side-by-side, their decks crowded with grain sacks, coils of rope, and the battered tools of working hands.

Deep Channel Kill Zone

A drowned forest cut where the water turns ink-black and the shoreline collapses into slick mud and exposed roots.

Collapsed Channel Crossing

The Collapsed Channel Crossing is what’s left of a once-reliable trade cut-through

Bram Twinwake – Bog-Beast Trapper

“If it leaves tracks, it can be learned. If it can be learned, it can be killed.”

Ssathra Coil-Eye – Swamp Ambusher

“When the water stills, it is already too late.”

Rook Fenwater – Smuggler / Logistics Fixer

“I don’t move goods. I move misunderstandings.”

Vella Mournfin – Eel-Hunter / Marsh Stalker

“The marsh always feeds something. I just make sure it isn’t me.”

Jarek Siltstep – Marsh Scout / Channel Cartographer

“The marsh doesn’t stay mapped. That’s why I stay paid.”

Shén-Lun Wei - The Ki-Rin

“I do not punish wickedness. I restore what virtue demands in its absence.”

Zahuriel al-Qamar - The Djinni

“I grant nothing freely. I merely allow the world to catch up with what it has already desired.”

Aurelion Vael, Heir to the Unfinished Throne - The Empyrean

“I was born with a destiny I did not choose—and a power I cannot set down.”