Rich

Rich

If you're a DM like me, you know that one of the most important aspects of your games is good maps. My goal with D&D ReinKarnated is to take classic maps from D&D and bring them to a whole new level.

Lantern Rite Crossing

Lantern Rite Crossing is a narrow causeway of packed earth and stone edging through a pair of dark marsh pools, its borders marked by low rock lines and solemn stone lantern pedestals.

Volatile Herb Garden

Volatile Herb Garden is a luminous wetland patchwork—raised peat beds boxed in timber frames and overflowing with bright, bioluminescent blooms that burn like embers against the dark water.

Stormwatch Rise

Stormwatch Rise is a lone hump of higher ground in an expanse of marsh—an exposed peat mound crowned with wet grass and ringed by wind-bent reeds that hiss and bow under the weight of steady rain.

Sunken Vision Pool

Sunken Vision Pool is a mirror-still bog hollow where the water lies unnaturally calm.

Aelwen Crossroot – Marsh Crossing Warden

“Some places are meant to be crossed once—and never lightly.”

Ghaldrin Lowchant – Funerary Warden

“The dead do not ask to be remembered. The living require it.”

Lethai Bloom-Burned – Marsh Herbalist / Vision-Alchemist

“Every cure opens a door. I decide which ones stay shut.”

Koro-of-the-Last-Rain – Marsh Shaman / Weather-Reader

“Rain does not arrive late. It arrives after you fail to listen.”

Old Wetha Brineborn – Bog-Seer / Dreambound Oracle

“The marsh already knows what you’ll choose. It just hasn’t decided how to answer yet.”

Zerathiel - The Marilith

“Order is brittle. Chaos is honest. And I am very good at making honesty lethal.”

Vaelrix of the Gilded Paw - The Rakshasa

“You mistake me for a monster because you can see my claws. The real danger is that you never noticed the hand guiding yours.”

Vorthrax - The Bone Devil

“Disorder is inefficient. Fear is educational. Obedience is permanent.”