“Salt stings because it cleans. The sea doesn’t hate you—it just refuses to lie.”
“Everything has a price. In Heathdun, the storm sets it first.”
“If it holds in a storm, it holds for anything. If it doesn’t—don’t stand under it.”
A feathered nightmare with a widow’s patience—she doesn’t hunt for sport, she hunts to keep her nest warm and full.
A knee-high terror with quick hands and quicker exits—he doesn’t win fights, he wins messes.
A lean, sharp-eyed road-butcher who can smell a full pantry from half a mile away—and who never leaves a witness with both hands intact.
A corpse-fat brute with a cookpot halo of iron who drags a dinner bell through the mud—ringing it only when the screaming starts.
A mud-crowned titaness of hunger and spite who treats settlements like pantries and people like noisy livestock.
Sea-Facing Cliffwarden Checkpoint sits hard against the wind on a narrow coastal shelf, where pale stone and weathered timber meet the endless churn of the surf.
Ventworks Pressure Gallery is a cramped, iron-limbed maintenance corridor suspended above a roaring furnace line—more machine than hallway.
Glowstone Lampworks is a tight, industrial bridge-gallery stretched across a deep channel where heat and haze rise in slow waves.
Storm-Split Cliff Mine Mouth clings to a jagged coastline where slate-blue rock shelves drop straight into churning surf.