The Driftmurk is a stinking, pestilent mire of stillness and storm.
Each of his footsteps is a prayer to a god that no longer answers.
They ask questions most wouldn’t—like “what makes a soul real?” and “do memories have a weight?”
She hums lullabies to rusting cradles and asks strangers if they'd like to be... assembled.
Its voice echoes like a verdict read from the deep past: emotionless, unwavering, and final.
She arrives mid-sentence, surrounded by flickering lights that whisper what she cannot say aloud.
The Riverbank Village is a serene settlement nestled along the winding bends of a crystal-clear river.
He does not speak of the night his clan fell—but the ashmarks on his axe and the salt in his eyes speak louder than any tale.
His smile is soft and sad, like the first leaf of fall. But his blade speaks for those who were tricked, ensnared, or never returned.
She doesn't knock when she enters a haunted house—she listens. If the doors are breathing, she asks them what they want.
No one hears him arrive—only the echo of a voice that shouldn’t be speaking anymore.
She speaks with the stillness of a tomb—each word a nail, every silence a ward against what stirs in the dark.