Prism Beacon Tower is a circular sea-washed bastion where stone and surf meet in a single, deliberate ring—half lighthouse, half fortress platform.
Reefline Salvage Dock is a battered stretch of timber and rope tucked into a rocky inlet, where the water shifts from deep teal to pale, glassy shallows over jagged stone.
Dockside Salve Stall is a tight, lantern-warmed nook carved into Heathdun’s working waterfront—a small pocket of commerce and craft hemmed in by timber posts, stacked barrels, and the ever-present slap of water below.
Harbor Market & Lift Gantry is a crowded cliffside dock market wedged into a narrow shelf of stone and timber, where every open span has been claimed by stalls, storage, and swinging lines.
Lift Platform & Winch Yard clings to the cliff like a scar of industry—an exposed cargo shelf where salt wind howls through rigging and every plank creaks with strain.
“The light doesn’t stop the storm. It stops the loss.”
“The sea doesn’t give gifts. It trades—usually for blood.”
“Salt stings because it cleans. The sea doesn’t hate you—it just refuses to lie.”
“Everything has a price. In Heathdun, the storm sets it first.”
“If it holds in a storm, it holds for anything. If it doesn’t—don’t stand under it.”
A feathered nightmare with a widow’s patience—she doesn’t hunt for sport, she hunts to keep her nest warm and full.
A knee-high terror with quick hands and quicker exits—he doesn’t win fights, he wins messes.