Rich

Rich

If you're a DM like me, you know that one of the most important aspects of your games is good maps. My goal with D&D ReinKarnated is to take classic maps from D&D and bring them to a whole new level.

Mournskin - The Flesh Golem

He walks the old ward each night, dragging chains that whisper in tongues long dead. Some say if you follow him, you’ll hear your name stitched into his skin.

Sir Patrek Halvar – The Eldritch Knight

"A sharp blade ends conflict. A sharper mind prevents it."

Sikora Raynes – BardRogue Chaos Icon

"I didn’t break the rules—I just never read them."

Maku of the Quiet Mark – Monk of the Veiled Palm

"Words are wasted. Steps are not."

Stevrin Horvain – Sorcerer of Shadowflame Lineage

"Some inherit lands, others titles. I inherited fire and shadow. I know which one survives the longest."

Josar Khareth – Warlock of the Whispering Veil

"The veil is thin in the places I walk. I merely listen to what others dare not hear."

Erik Malcirn – Rogue / Ranger Scout of the Wilds

"Game leaves tracks, men leave lies. I can read both."

Scrivnibrax - The Homunculus

A flicker of leathery wings. The scent of brimstone ink. Then: a scroll — ancient, enchanted, and binding — lands at your feet. It bears your name. And behind it floats a grinning thing with too many teeth and a very official-looking seal.

The Verdant Sentinel - The Clay Golem

They say it was once a guardian of the gods. Now it stands in the overgrown halls of the jungle temples, motionless until your blade dares to draw blood within sacred ground.

The Vaultwarden of Tyrr-Rathak - The Iron Golem

It doesn’t bleed, doesn’t speak, doesn’t stop. You don’t steal from Tyrr-Rathak — not twice. The golem remembers.

The Bastion of Vhal’Zarim - The Shield Guardian

Still it waits beneath the overgrown ruins, motionless and watchful. They say if you speak the name of its long-dead master, it turns its head. But only once.

Smolderhelm - The Animated Armor

It does not speak. It does not rest. But when the black flames ignite and the ground begins to sear beneath its feet, the old legends return — of a knight that burns but never dies.